Here is my texturing progress thus far on the crypt. Due to minor set backs, I still don't have it all done. I will be working all tomorrow it looks like ^_^
Here's the second low poly project, a structural piece. I chose a door cause it looked cool and eventually for fun I'm going to be making a super awesome kismet door...hopefully next month. Enjoy
Here is what I will be turning in for the first critique day this month. All assets modeled with UV's and a basic lighting scheme. All assets are placed in UDK, with basic flat grey material applied so no bounce light will mess up my lighting. Below is the picture from which I'm basing the scene off of.The picture is of St. Mary crypt in Lastingham. Enjoy :)
I made this during Lab tonight. Its one of 3 low poly projects we have during the month on top of our project. This first one is a Melee weapon, and I made a Rune Staff. Enjoy :)
224 Tris, and a hand painted 256x256 texture. Not quite done texturing it though.