Monday, January 10, 2011

Been a while!

Its been a while since last I posted anything, I know. This is because I have got to posting my completed works on my website srockart.com. Feel free to take a peek see if you wish to. And on that note, I am on posting to say that this blog will now be used for all projects I am currently working on for critiques and the like.

Now for the good stuff, what I have been up to these past months away from the blog.
For one, I have continued on at Full Sail University and am currently on Game Project 1 with a team of my peers to make a video game. Its been awesome these past few months working with them and concepting the idea of the game to the point of actually making it. I will be posting work for the game and pieces I am working on as I go. As well as that I have started working on my project for Game Cinematic Assets, though I haven't had much time to go about doing that. I will also be posting pictures of that as I go along, especially since I will be actually taking that class next month.

So that's about all of the artsy stuff going on at the moment, I'll be posting more soon. Enjoy :)

Sunday, September 26, 2010

Final Turn IN: Vladislav Hall



Here's my final turn in screen shot. This, like many projects, I feel never got finished...merely got torn from my hands before I could finish it.

Assets modeled in Maya, textures done in PS CS5, and placed and lit in Unreal Development Kit(UDK). I'm going to spend more time working on it for personal reasons. Wish me luck :)

Tuesday, September 14, 2010

Vladislav Hall WIP Lighting



Here's a shot where I was playing with the lighting, going to ask my instructor what he thinks :)

Monday, September 13, 2010

Vladislav Hall WIP




Well, here is the start to my environment for this month. I'm still in the process working on my normal maps, but its going great so far. Overcame the epic obstacle of that god forsaken ceiling detail, thanks to a certain man in my life :) It was a lot easier than I thought it would be. And now I'm off to finish the normal stuff for turn in. Enjoy!

Friday, August 20, 2010

Texturing Progress



Here is my texturing progress thus far on the crypt. Due to minor set backs, I still don't have it all done. I will be working all tomorrow it looks like ^_^

Thursday, August 19, 2010

Window View



Here's an up close picture of the altar window, textured.
Enjoy :)

Tuesday, August 17, 2010

Low Poly Project #2 WIP



Here's the second low poly project, a structural piece. I chose a door cause it looked cool and eventually for fun I'm going to be making a super awesome kismet door...hopefully next month. Enjoy