Here is an idea for a light practical to use in my atlantis level. I'll probably model a few logs or sticks to put in the top then put a fire particle in it to make it look nifty. 928 tris, modeled in Maya 2010.
Here is an idea for a light practical to use in my atlantis level. I'll probably model a few logs or sticks to put in the top then put a fire particle in it to make it look nifty.
For our first lab we were to make an under 500 tri count animal. Got bored and did it for homework^_^ hope its up to their standards when I get to lab wednesday morning.
Here is a screen shot of the High Res model of the lady balance statue. Done completely in ZBrush. Started with ZSpheres and then built up from there.
Decided to start working on assets for my Atlantis scene, here is a screen shot of the high res and low res of the model. After this last week of classes I'll have a few days to relax and work on the textures for it and hopefully make a few more assets. Low resolution model made in Maya, high resolution model was sculpted in ZBrush.