Showing posts with label low poly count. Show all posts
Showing posts with label low poly count. Show all posts

Monday, May 3, 2010

Project 1

For our first lab we were to make an under 500 tri count animal. Got bored and did it for homework^_^ hope its up to their standards when I get to lab wednesday morning.

- Fennec Fox -
496 tris - modeled in Maya 2010

Sunday, April 25, 2010




Decided to start working on assets for my Atlantis scene, here is a screen shot of the high res and low res of the model. After this last week of classes I'll have a few days to relax and work on the textures for it and hopefully make a few more assets. Low resolution model made in Maya, high resolution model was sculpted in ZBrush.