Here is a screen shot of the High Res model of the lady balance statue. Done completely in ZBrush. Started with ZSpheres and then built up from there.
Showing posts with label high polygon count. Show all posts
Showing posts with label high polygon count. Show all posts
Monday, April 26, 2010
Lady Balance Hi Poly WIP
Here is a screen shot of the High Res model of the lady balance statue. Done completely in ZBrush. Started with ZSpheres and then built up from there.
Labels:
3d model,
greek statue,
high polygon,
high polygon count,
High resolution,
statue,
zbrush,
zsculpt,
zsphere
Sunday, April 25, 2010
Decided to start working on assets for my Atlantis scene, here is a screen shot of the high res and low res of the model. After this last week of classes I'll have a few days to relax and work on the textures for it and hopefully make a few more assets. Low resolution model made in Maya, high resolution model was sculpted in ZBrush.
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