Showing posts with label high polygon count. Show all posts
Showing posts with label high polygon count. Show all posts

Monday, April 26, 2010

Lady Balance Hi Poly WIP






Here is a screen shot of the High Res model of the lady balance statue. Done completely in ZBrush. Started with ZSpheres and then built up from there.

Sunday, April 25, 2010




Decided to start working on assets for my Atlantis scene, here is a screen shot of the high res and low res of the model. After this last week of classes I'll have a few days to relax and work on the textures for it and hopefully make a few more assets. Low resolution model made in Maya, high resolution model was sculpted in ZBrush.