Here is a screen shot of the High Res model of the lady balance statue. Done completely in ZBrush. Started with ZSpheres and then built up from there.
Monday, April 26, 2010
Lady Balance Hi Poly WIP
Here is a screen shot of the High Res model of the lady balance statue. Done completely in ZBrush. Started with ZSpheres and then built up from there.
Labels:
3d model,
greek statue,
high polygon,
high polygon count,
High resolution,
statue,
zbrush,
zsculpt,
zsphere
Sunday, April 25, 2010
Decided to start working on assets for my Atlantis scene, here is a screen shot of the high res and low res of the model. After this last week of classes I'll have a few days to relax and work on the textures for it and hopefully make a few more assets. Low resolution model made in Maya, high resolution model was sculpted in ZBrush.
Tuesday, April 20, 2010
Lady Balance Statue
Dragonling

This little guy I did in a series of doodles after finishing the lab work on 4/19/10. Trying to work more on creatures and humanoids as well as my environment art.
Labels:
baby dragon,
concept,
concept art,
dragon,
dragonling
Saturday, April 17, 2010
The Atlantis Portal
Some concept art for a scene I intend to work on. Done in photoshop 4/14/10 during some spare time in lab. I've been calling it the Atlantis Portal for lack of a better name.
Labels:
Atlantis,
concept,
concept art,
gate,
greek,
greek pillar,
portal
Thursday, April 15, 2010
Welcome!
I was told to make a website to post my work, so here it is. I will be posting concept art, and 3-D assets I will be making for school and personal projects as they come around.
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