Sunday, September 26, 2010

Final Turn IN: Vladislav Hall

Here's my final turn in screen shot. This, like many projects, I feel never got finished...merely got torn from my hands before I could finish it.

Assets modeled in Maya, textures done in PS CS5, and placed and lit in Unreal Development Kit(UDK). I'm going to spend more time working on it for personal reasons. Wish me luck :)

Tuesday, September 14, 2010

Vladislav Hall WIP Lighting

Here's a shot where I was playing with the lighting, going to ask my instructor what he thinks :)

Monday, September 13, 2010

Vladislav Hall WIP

Well, here is the start to my environment for this month. I'm still in the process working on my normal maps, but its going great so far. Overcame the epic obstacle of that god forsaken ceiling detail, thanks to a certain man in my life :) It was a lot easier than I thought it would be. And now I'm off to finish the normal stuff for turn in. Enjoy!