Sunday, September 26, 2010

Final Turn IN: Vladislav Hall



Here's my final turn in screen shot. This, like many projects, I feel never got finished...merely got torn from my hands before I could finish it.

Assets modeled in Maya, textures done in PS CS5, and placed and lit in Unreal Development Kit(UDK). I'm going to spend more time working on it for personal reasons. Wish me luck :)

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