This is the wall break up that is placed in between the wall sections in the places where the wall arch is too narrow for the wall break up below.
This is the wall break up that is placed between wall sections when the wall arches are wide enough.
The wall section is placed through out the blessed side of the map, segmented by the break ups above.
The wall was modeled by a team mate and the job to texture was handed off to me. The wall break ups and textures were made by me. All assets were modeled in Maya 2009 and textures were created in Photo Shop CS5. Enjoy ^_^