Wednesday, January 26, 2011

Start to GCA

Here is the start to my Game Cinematic class (GCA). I am doing an old graveyard with a church and some trees in it, and this is the main part of the church. I still have to make the steeple for it and everything but its a start. Modeled in Maya 2009 and has a 188 tri count. Huzzah for low poly models! brought it into zbrush and painted on the bricks, roof tiles, window detail, and the upper trim piece on the roof. Made the textures in Photo Shop CS5 then brought it all into Unreal Development Kit (UDK). Enjoy ^_^

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